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Alex (CA)

Delusion-MS #056: 

The machine performance and armament described in this article are all based on our own research and are unsubstantiated delusions.

MS Name: 
RX-78NT-1 
Alex with Chobam Armor

Source: 
Mobile Suit Gundam 0080: War in the Pocket
GUNDAM wiki: RX-78NT-1 Gundam "Alex", Mobile Suit Gundam: Battle Operation 2 Wiki: Alex, Alex Beam Rifle, Alex Beam Saber. We referred from the article. There is no basis for setting the equipped weapon.

Machine Concept: 
This machine has "General Type" "Alex" reset to "Support Type".(CA) included in the name of this machine indicates Chobam Armor. Maneuverability is the same as "Alex", but it's a little slower because it's equipped with heavy armor. 

The feature of this machine is "Chobam Armor". This covers the whole body with a shield. Therefore, it has a very high defense power and damages the enemy with Gatling equipped on both hands. Losing armor makes it more manoeuvrable and easier to avoid enemy attacks. On the other hand, the defense power is significantly reduced. 

Unlike "Alex", it has a high fire correction. Previously, if the shooting attack modifier: melee attack modifier was 5:5, this time it is 9:1. 

It has a high melee attack and also has a balancer. Be careful when making melee attacks, as your legs are slow while armor is equipped.

"Arm 90mm Gatling Cannon LH" is a Gatling equipped on the left hand (LH). This weapon has the same performance as the normal "Arm 90mm Gatling Cannon", but with an extended range of 250m.

Equipped Weapons: 
Alex Beam Rifle / Alex Hyper Bazooka
Alex Beam Saber
Head Vulcan (Late Model)
Arm 90mm Gatling Cannon 
Arm 90mm Gatling Cannon LH
Alex Chobam Armor 

Skill: 
Shield Tackle
High Performance Balancer
Forced Injector LV1
Precision Shelling
High Spec AMBAC 
Leg Shock Absorber: LV3 
Quick Boost: LV3 
High Performance Aerospace Gimbal
High Performance Radar: LV2
Observational Data Link

Unit Type: Support
Environment Usage: Space , Ground 
Environment Specialization: Ground
Melee Priority: 2


Alex Chobam Armor [Sub-Weapon #033]
GUNDAM wiki: RX-78NT-1 Gundam "Alex", Mobile Suit Gundam: Battle Operation 2 Wiki: Alex. We referred from the article. 

Weapon type: 
Secondary weapon, shield

Description: 
The same effect as a shield. Protect the entire machine. It will break when the shield is exhausted. After breaking, the turning performance and walking speed of the machine are improved (the effect is great)

Armor that covers the entire body of the machine. Equipped units lose their maneuverability, but greatly reduce the damage they take. Armor is damaged by a certain amount of damage, but the original mobility of the machine is restored. Since it protects the whole body, the HP of the machine increases by the HP of the armor. 

This armor, like the shield, reduces the reaction on damage, so machines equipped with this armor are less likely to lose their balance even if they are hit by a bazooka-type shooting attack. The mobility that rises when armor is destroyed is about the same as a giant shield.

I assume the armored "shield HP" to be around 5000. More "stronger units" will adversely affect your choice. As in the GP02 (MLRS) example, I think the "great shield reassurance" is blocking the choice of other support-type units.



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